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package utn.tsb.tej.world_logic;

import csm.uttils.generics.Roster;

/**
 *
 * @author Administrador
 */
public class Pact {

    private Roster players;
    private Roster countries;
    private PactState state;
    private PactType type;

    public Pact() {
        players=new Roster<Player>();
        countries=new Roster<Country>();
    }


    public Pact(Roster players, Roster countries, PactState state, PactType type) {
        this.players = players;
        this.countries = countries;
        this.state = state;
        this.type = type;
    }

    public Roster getCountries() {
        return countries;
    }

    public void setCountries(Roster countries) {
        this.countries = countries;
    }

    public Roster getPlayers() {
        return players;
    }

    public void setPlayers(Roster players) {
        this.players = players;
    }

    public PactState getState() {
        return state;
    }

    public void setState(PactState state) {
        this.state = state;
    }

    public PactType getType() {
        return type;
    }

    public void setType(PactType type) {
        this.type = type;
    }

}
